2008
Finished my schooling, didn't want to do do the generic Engineering route. Picked Game Design at the University of Wales, in Scotland instead, to the great chagrin of my parents.
2009
Selected from over 50 Indian teams to participate in Dare 2009, an international video game design competition. Top three are nominated for the BAFTAs. We came in fifth.
2011
Back to India, and joined iNexGen Studios as a game designer, and built India's first ever 3D social cricket game on Facebook, called AllRounderz.
2012
Co-founded a AR/VR studio called Extra Sugar Studios. Clients included Ubisoft India, Michelin, Park Hyatt, Nokia.
2014
Shut down the studio—it was too ahead of its time, and we focussed a little too much on the tech, and not enough on the business.
Joined BYT India a small social media company as a graphic designer, just to pay the bills.
2015
Disgruntled with the company, and quit.
Joined another startup called Brigge as a senior product designer, and built a hyperlocal events app, and we scaled it to about 15,000 users.
The sole designer at the startup. Created everything from the smallest icon to large billboard ads, aside from the Android app. Single-handedly designed the branding, UI, website and all other components of the product.
2016
Joined Ezetap as a senior product designer.
Interestingly, I was the single designer in the company. Worked on revamping practically every single screen and apps we had, and learnt a bit of front-end to execute my own designs. Build the first version of Fictoan, a CSS framework, and began to hand-off code instead of static designs.
2018
Joined Setu, to solve India’s digital financial infrastructure problem, and financial inclusion.
Early stage startup, so wore so many hats. Design was just a small part of the job—I single-handedly designed, coded and deployed Setu’s website, developer docs, and product screens. As we grew, built the design team from scratch, and ran a ragtag team of UI/UX, designers, and even engineers—the idea was, come-to-me-if-you-need-anything-done.